Learn more about Stack Overflow the company, and our products. Dont know what difficulty he is playing on though. As I said in the post the comment was made on, I suspected that this was possible, but couldn't prove it. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. This is more prone to happen if one chooses to wait for the companion, however. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. What positional accuracy (ie, arc seconds) is necessary to view Saturn, Uranus, beyond? By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Can I use an 11 watt LED bulb in a lamp rated for 8.6 watts maximum? Companions Infinite Ammo version 1.1 This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. @DCShannon I found a thread on reddit that suggested modding the companion weapons and giving it back to them and they can use it with their infinite ammo. As for the ammo, yes. @DCShannon Is it a magic gun too? Does a password policy with a restriction of repeated characters increase security? GARU - Infinite ammo for your companions at Fallout New Vegas - mods and community All games Fallout New Vegas Mods Gameplay Effects and Changes GARU - Infinite ammo for your companions GARU - Infinite ammo for your companions Endorsements 2,488 Unique DLs 23,776 Total DLs 36,410 Total views 166,855 Version 1.0BETA Download: Manual Last updated Yet another way is to tell the companion to wait, which appears to replenish the companion's health and remove the poisoning. ALL RIGHTS RESERVED. 2023 GAMESPOT, A FANDOM COMPANY. ], Veronica won't walk around with me anymore. -removed world placement of companion ammo source. Cookie Notice This should not be needed for any companion or follower as the are now covered by the script. Xxfirebird95xX - 11 years ago - report. This should not be needed for any companion or follower as the are now covered by the script. Did you give them ammo for it? Same as how there's special "companion arrows" in Skyrim. A solution is recruiting the one that the other companions are ganging up on, so that they are essential. Macready uses ammo supply differently when equipped in power armor, Equipping clothes with other commands won't equip the clothes. The guns run on MCA ammunition, so they just clog up the inventory. The poison will cause your companion to go unconscious a few times, but the poison will eventually wear off. Only 10 shots. This can be performed even during combat. Sometimes when entering a casino, your companion will lose their weapons, and upon leaving, they will still not have their weapons. Number one rule of Fallout 1 and 2. What is this? The follower can then be asked to rejoin. How do you get the key to open a set of doors in sunset sarsaparilla headquarters? Has the cause of a rocket failure ever been mis-identified, such that another launch failed due to the same problem? as ronr42 said, their default equipment does not degrade, but if you give them your own armor and weapon and they use it, they will degrade and you have to give them ammo, too. It can also be the only needed source of ammo for an energy weapon character as it may spawn more than 2000 cells weekly. For instance, all settlers carry a standard pipe pistol using the .38 bullet. I haven't tested that yet myself. It only takes a minute to sign up. Did the Golden Gate Bridge 'flatten' under the weight of 300,000 people in 1987? I crafted a much stronger one to give to her hoping she would use it instead of her normal 10mm. rev2023.5.1.43405. You're browsing the GameFAQs Message Boards as a guest. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Companions default armor doesn't degrade and their default weapons don't run out of ammo. Top Voted Answer. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Companions will refuse to wear or even carry faction-specific apparel, except apparel corresponding to their own faction. tell your cousin to stop using the pew pew, and be a man and use a recharging pistol. If you go along the vanilla companions personal questline and complete them, I believe they all gain some major updates to weapons and armor. @DCShannon so you are saying that you believe that settlers do not use ammo? Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Gun Runners' Arsenal (truncated as GRA) is a Fallout: New Vegas add-on released on September 27, 2011, along with Courier's Stash. No. Each companion also has a special attribute referred to in the game as Nerve. Companions are controlled via the Companion wheel. This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. End of information based on bugged content, Q&A session with Josh Sawyer during a live charity stream. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Embedded hyperlinks in a thesis or research paper. This may not be completely fixed in player/1.20.352: There was an instance of Rex and/or EDE attacking the human companions upon returning to The Lucky 38: This only seems to have been corrected after going back a couple saves and removing all remaining inventory from Rex; see more details at. Effect of a "bad grade" in grad school applications. Why did DOS-based Windows require HIMEM.SYS to boot? All permanent companions have a unique quest line that can be followed in order to "upgrade" them, usually giving them new armor or new perks. They need to be given ammo for the new weapon and they do degrade over time. This has unlimited Ammo and can only be used by Boone. After that, hardcore mode can be turned back on. How do I not fail The Legend of the Star quest? Install hundreds of mods with the click of a button. Which language's style guidelines should be used when writing code that is supposed to be called from another language? This may not always hold true, however; giving multiple copies of the same outfit to a companion may result in them equipping an inferior copy, despite the difference in DT. Nerve boosts the damage and Damage Threshold of each companion by 5% for each point of Charisma a character has. This allows you to freely choose which weapons your companion will use, without having to worry about their ammo supply. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. @Iszi You can't see the gun in their inventory, so yeah it's a magic gun too. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Yes, they use ammo. The personalities of the companions in Fallout: New Vegas are all quite interesting, but one of the most interesting in the game is Veronica. -spoilers-. Arqade is a question and answer site for passionate videogamers on all platforms. How do i give my companion a different weapon (gun) So i have rex and cass currently, everytime i try to put a perfect condition weapon in cass' inventory she would still use the caravan shotgun, is there a specific weapon type i have to give her or smth? I know Raul changes to his Mexican Cowboy outfit (can't spell the right word) if you go that route, so I don't bother giving them armor or weapons after a while. Arqade is a question and answer site for passionate videogamers on all platforms. All 8 companions have very different styles and back stories, and have very specific personal quests. The Brush Gun technically deals the highest damage, but the .45-70 ammo is rather expensive and hard to come by through scavenging. All 8 companions have very different. 5 Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. Better yet do you know of a list that shows all the companions and shows what guns they can use. It originally had . Stats in Fallout 1 and 2 (and Tactics) work differently than the newer games. Because Nerve only affects DT and damage, companion quests that bestow other bonuses upon completion (such as movement speed) are potentially less effective for those with high Charisma. The ammo is hidden and not useable by . Fallout Wiki is a FANDOM Games Community. On the PlayStation 3, this can be fixed by telling the companions to use melee or ranged and switch back to what they were using. A new Elder Scrolls game? MIP Model with relaxed integer constraints takes longer to solve than normal model, why? After reacquiring them later on, if their health has not been replenished, have them engage in combat with an enemy (preferably weak and non-poisonous, to be safe). For settlers things work slightly differently than with companions. 10 Things We Noticed in Zelda Tears of the Kingdom - Video Feature, Resident Evil 4 Remake: The Mercenaries Mode - Leon S Rank Gameplay, Indiana Jones and the Dial of Destiny - Official Trailer 2 | Star Wars Celebration 2023, Moon Mystery - Official Kickstarter Trailer, Resident Evil 4 Clockwork Castellan Locations. Do you know any companions that use energy weapons, I'd like to give my gattling laser away. Companions are only essential while recruited, which means they can be killed both before they are recruited and after told to leave. If the null hypothesis is never really true, is there a point to using a statistical test without a priori power analysis? Unlike permanent companions, temporary companions do not use the companion wheel, do not heal automatically, and with the exception of Deputy Beagle, do not have an option to exchange equipment. From left to right: Rex, Cassidy, Raul (Vaquero outfit), Lily, Boone (assault armor), ED-E, Veronica, and Arcade. If it's like NV, the 10MM ammo Piper uses for her default gun is actually different from normal 10MM ammo. ALL RIGHTS RESERVED. A player character with a starting Charisma of 1 can boost their companion's nerve to the maximum by use of an Empathy Synthesizer, Intense Training, Party Time Mentats (+5), high Survival (so that alcohol adds +3 Charisma), or stacking moonshine with another type of alcohol. Should one tell their companion to wait for them at the Lucky 38, they will be waiting in the presidential suite ready to be rehired at any given time. This means they only need to carry 1 ammo. If equipping followers with a better weapon, (DPS is checked) add ammunition and check its count from time to time - they seem to hold on to the new weapon when out of ammunition or switch to melee instead. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Companions are special non-player characters who follow the player, aid them in combat, and provide a unique perk as long as they're in the player's party (whether following them or waiting; the perk stops applying when they're dismissed). Copyright 2023 Robin Scott. Set Target. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. That covers settlers, what about companions? Calvin Trillin June 16, 2006. For more information, please see our When you give them a different weapon to use, you have to give them ammo for it. If you have several companions in the Lucky 38 at one time and leave weapons lying around, they may start to fight each other, and will die due to the fact that they are no longer listed as an essential. The following is based on bugged content. Are there any canonical examples of the Prime Directive being broken that aren't shown on screen? Embedded hyperlinks in a thesis or research paper. I believe that you can you a weapon that uses the same ammunition and the ammunition perk still applies hope it helps. However other sources online report that companion's weapons won't break and that you should use surplus ammo for them to save caps. How many players quit playing the game when they got stuck on an endless loading screen? Or the .38 ammo type at least (due to beginning with a pipe pistol)? It's been a while since I played, but I don't think followers ever used ammo. These companions are only available while playing the Dead Money add-on, they are only temporary and will not follow the Courier around as standard companions do: These companions are only available while playing the Honest Hearts add-on, they are only temporary and will not follow the Courier around as standard companions do: Temporary followers are NPCs that can accompany the player character during quests, or they might even offer their support only for a limited time or within a certain area. Issuing a command without a target will simply result in nothing. When i try to enter the (player.additem000000f) cheat it doesnt work, Why? This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. Magical companion ammo (Fallout: New Vegas), Do Not Sell or Share My Personal Information. I certainly was a little thrown in the newer games when it came up. The moment you give them something different they'll need ammo to use with it. When you give them a different weapon to use, you have to give them ammo for it. Magical companion ammo is infinite (unless certain conditions are met) and hidden, e.g. The powerful open-source mod manager from Nexus Mods. How do I attach the ballast to the B-39 . New comments cannot be posted and votes cannot be cast. Dread_nought 11 years ago #2. In. Parabolic, suborbital and ballistic trajectories all follow elliptic paths. One does not need to have their companions actively following to gain their perks; they can be told to wait. If I gave Cass a 12-gauge shotgun to replace the one she currently uses, which is a 20gauge, would I need to give her 12-gauge ammo for her to use it? RELATED: Fallout New Vegas: 10 Best Mods You Need To Try All eight permanent companions in Fallout: New Vegas. I'm going to try that tomorrow. If commutes with all generators, then Casimir operator? ], Guards not equipping the items I give them. Has the Melford Hall manuscript poem "Whoso terms love a fire" been attributed to any poetDonne, Roe, or other? The state of the armor and/or weapon that you give will not decrease when companions equip and use them. This means they only need to carry 1 ammo equip someone with a minigun and 1 ammo, they can blast away all day! Best of luck! They will also stop using a weapon if it breaks, according to the wiki. Whenever completing a story quest, the next time conversation is started with a companion, they will talk about the quest. Some people are proof that G-d exists; evolution would have prevented them. I know a spell that'll make you show your true form! Where do you find the key for the 2nd floor of the broadcast building at Black Mountain? As of a patch some time ago, companions' weapons degrade per attack at the same rate as the Courier's. Armor degrades based on damage taken. Which was the first Sci-Fi story to predict obnoxious "robo calls"? wait, no arguing? However, after waiting for a certain amount of time, companions will return to where they were originally recruited. And I've generally kept them full of ammo. Log in to view your list of favourite games. Copyright 2023 Robin Scott. My companions only have the guns I give them. Characteristics Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. Once that companion is knocked out the fighting stops. Alternatively treating them with stimpaks very quickly after they are poisoned will prevent their health from becoming negative and actually heal them instead of killing them. http://www.nexusmods.com/newvegas/mods/34912/. Companions default armor doesn't degrade and their default weapons don't run out of ammo. Companions can use unique weapons with already built-in upgrades, such as the Ratslayer. Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. Fallout New Vegas Hidden Weapon Extra Ammo. While actively following, permanent companions are treated as essential (unless playing on Hardcore Mode - see below). Learn more about Stack Overflow the company, and our products. [random, baseless argument that companions are OP because they don't use ammo.]. Frankly speaking, the fully upgraded Hunting Rifle feels like the best non-energy based two-handed rifle in the game, despite not being the largest caliber gun in the game. Espaol - Latinoamrica (Spanish - Latin America). We give the updated Mercenaries mode in Resident Evil 4 Remake a spin in this S-Rank gameplay clip, featuring Leon. This optional content also adds new challenges and more achievements and trophies. There do seems to be some exceptions for this though. Archived post. Note that it can take 20+ stimpaks to fully heal Rex. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. Identify blue/translucent jelly-like animal on beach. Looks like i really need to make a full Legion playthrough. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Morrowind May Modathon and Skywind Gameplay Preview. Craig Boone has an endless amount of .308 rounds for his hunting rifle, and as there is only his clothing in his inventory, the magical companion ammo is hidden. Well, they did in 1 and 2. You have to supply them with ammo. It's normally $20, but on Steam New Vegas goes on sale multiple times. Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. How do I get to the Boomers without being blown up. oh that is cool thanks. not with their companion weapon well they use companion ammo that has limitless supply. Why does Acts not mention the deaths of Peter and Paul. To fix this, tell your companion to wait outside. How to defend a settlement against charred feral ghouls? is there such a thing as "right to be heard"? Copyright 2023 Black Tree Gaming Ltd. All rights reserved. #1 Quiet Wolf Aug 17, 2014 @ 5:37am If you go along the vanilla companions personal questline and complete them, I believe they all gain some major updates to weapons and armor. Nice one Posts:3473 Joined:Thu Jun 21, 2007 5:30 am Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. rev2023.5.1.43405. (reference begins at 9:11:11), Do Not Sell or Share My Personal Information, Acquiring companions is necessary for the, Permanent companions are controlled via the. Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI, Screenshot of the Week #89 [Submissions Closed, Vote Now! Are there any mods that remove all the default gear from compaions? Install hundreds of mods with the click of a button. My follower picked up a gamma pistol and a few rounds along our travels, and ran out of ammo shortly after. This seems at odds with the answer provided by Corey for companions, but they could be a special case? Lily Bowen, Rex, and ED-E. Confused about it, the Vault didn't help me. However, as Nerve is currently implemented, only the damage boost is ever applied to companions, limiting the usefulness of a high charisma build significantly. Leaving a companion without any of their magical companion ammo will mean that they will be unable to fire their ranged weapon until the ammunition is returned. When a gnoll vampire assumes its hyena form, do its HP change? Some assets in this file belong to other authors. Each companion has there own weapon, Boones Scoped Hunting Rifle for example. Why is it shorter than a normal address? unfortunately when i equiped it to her she pulled it out, then when we got into combat went back to her default 10mm :(. Connect and share knowledge within a single location that is structured and easy to search. Will followers swap weapons "intelligently"? Only Boone and Veronica are able to carry or wear faction apparel. -removed world placement of companion ammo source. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. The thing I do is basically have her use the ammo that I used to use in my old guns, ie, I changed my sniper to .50 cal ammo, so I have a lot of spare 308, so I try and find something worthwhile that's a .308, etc. Every permanent companion has their own quest, either side or unmarked. Can Gun Runner's Arsenal Mods be attached to any weapon in Fallout New Vegas. All rights reserved. She will not wear these items, however, because their DT is inferior to her default clothing. There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. Fighting Deathclaws when you're at LOW level <: P, I fought the law without losing reputation. They share the same main characteristics as the standard version of the weapon and only differ in name, such as: Permanent humanoid companions can wear and/or carry all types of clothing that is not associated with any faction. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Can you still use Commanders Strike if the only attack available to forego is an attack against an ally? All trademarks are property of their respective owners in the US and other countries. Surely enough she burns through ammo quite quickly. It is impossible to give it back. Morrowind May Modathon and Skywind Gameplay Preview. Weapons with a higher DAM that you give them do need ammunition supplied. Go on nexus and type the name of each companion into the search panel. Generating points along line with specifying the origin of point generation in QGIS. Will companions/settlers still run out of ammo if I give them a matching gun? Is there a developers area with all items like in fallout 3? Skeever taught it to me From what ive seen of my nephew playing, ammo for companions doesnt matter. You're browsing the GameFAQs Message Boards as a guest. Have Agility at 10. It only takes a minute to sign up. What is Wario dropping at the end of Super Mario Land 2 and why? Log in to view your list of favourite games. Generating points along line with specifying the origin of point generation in QGIS, Adding EV Charger (100A) in secondary panel (100A) fed off main (200A). but if you give them a gun they use ammo. This add-on increases the number of unique weapons, weapon mods and powerful ammunition types and adds other ammo recipes to be discovered in the Mojave Wasteland. Mini nukes for the fatman do actually get consumed and I'd guess (although haven't tested) that this is also true for missiles. 2023 GAMESPOT, A FANDOM COMPANY. It is possible to have up to two legitimately acquired companions in the party (one humanoid and one non-humanoid). If I give them an upgraded pipe auto pistol or pipe rifle will they now need bullets? This mod allows companions to use almost any weapon as a companion weapon, with an auto refill for the ammo supply. They don't need ammo for their default weapons, they have an infinite supply. Fallout: New Vegas NPC Commands For almost all NPC commands, the NPC must be targeted before typing the command. Is there a generic term for these trajectories? Manage all your favorite fandoms in one place! Well, i'll go ahead and make a sweeping generalization and defend it with a strawman. pls help. 2 things must happen before the companion will switch to the selected weapon you have given to it.

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